We’re talking about Flash this week and the impact that devices like the iPad will have on existing educational resources, development of new resources, tools and importantly the impact on learners and learning.
How can you more effectively use the VLE to enhance and enrich learning? How do you engage staff to ensure that they use the full functionality of the VLE? What models can you use to demonstrate to staff how they can progress their use of the VLE? James, David, Mick and Ron discuss how the VLE can be used, how to use it more effectively and provide tips and guidance on engaging staff to use it.
The Game Based Learning Conference is one of the largest events of its kind dealing with all aspects of games in learning. Building on the success of Handheld Learning and provided more depth by creating stimulating, challenging and provocative dialogue spaces at the intersection between the education, gaming, social media and consumer electronics sectors. There, policy makers, thought leaders, innovators and key practitioners met and exchanged ideas, knowledge and experiences as part of a unique ongoing conversation.
Using computer games to support learning – The Mobile Learning Network (MoLeNET) has released a new report exploring the ways in which computer games, digital games and digital learning games can be used to enhance and support teaching and learning.
The PlayStation Portable PSP is a portable gaming system that uses the GO! Camto take photographs and video. The PSP GO! doesn’t have a camera and can’t use the GO! Cam.
If you need cases for your PSPs, then Gloucestershire College have been pleased with the cases from Connected.
If you do have a PSP then you might want to consider an AV cable to connect it to a TV or a projector to show images and video.
If you don’t like the PSP then you may want to look at the DSi or the new DSi XL (the one with the bigger screen).
Pictochat on the DSi is certainly a useful communication tool, in some ways the there are advantages it is a closed system.
A website created by Learning and Teaching Scotland to explore the latest games technology. Find out more about the background to learning with digital games and watch the case studies to see computer games successfully used within the classroom.